The story was an exciting demonstration, using the tools of comic books, of how the world of comics has evolved. It was a simple story told in a visually interesting way, demonstrating a changing world of comics and illustrating how comics have evolved.
On stage, McCloud began by saying he really shouldn't have been talked into coming to Haverford in the first place. We were getting into tricky sociological territory, he said. Even if comics are a medium for children, they are not necessarily a medium for children alone. Comic books, TV, movies, and video games are all widely popular with young people, including young adults. It is natural then, that many people who study comics do so in part for their own children. But comics are only part of the story, which also includes the general growth of pop culture and the development of social theory. McCloud explained that even before he got into comics, he was ``learning to read and write and talk and think as a child. Comics were just another form of graphic storytelling. They were just another medium. Some of the most important parts of my education came in school, where I learned to be a reader of old and new novels.
McCloud said he wants to start with how comics evolved and how they have changed in order to think about the future. He began by looking at the earliest comics and showed the earliest known portrayal of a face. As he spoke, the faces changed in a fascinating way. The earliest faces he showed were of Egyptian women. A headdress, a unique hairstyle, was all that distinguished the earliest faces. The faces began to change as artists drew more original characters. The faces became more featureless. The drawings became more rigid and detailed. And finally, the faces of the earliest comics became symbolized, as the artists began to draw the faces of the gods.
The slides in McClouds talk were held in the Haverford College auditorium. About 150 students and dozens of faculty and high school teachers were there, about as many people as attended the recent comics conference in DC. In this way, it was similar to the conference, where scholars from a wide variety of disciplines tried to ponder how comics were changing the way people communicate and think. An overwhelming number of people said they had learned something.
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